1. Short Answer
Yes
2. Longer Answer
Yes.
It's not our fault, but it is our problem.
We can, however, try to fix it!
3. Rewind
- What's a "cyborg student?"
- How are we failing them?
- How do we not?
4. An aside
This really isn't the talk I thought I'd be giving when I proposed this, but things are changing so rapidly that I'm settling on what I think will be useful in the next few years alongside my calls to action
I want to be very clear, I'm actually an optimist, I just think we need to act together with urgency
5. Why the cyborg motif?
Is it just for show?
To sound fancy?
6. Cyborgs via Donna Haraway
- Haraway's cyborg is an acknowledgment that no category is untroubled
- We're all a synthesis of culture, technology, context
- There is no pure original human (or student) nature to be recovered
- This is freeing!
7. Cybernetics via Stafford Beer
- Stafford was a pioneer of "Cybernetic management"
- An application of the (albeit sometimes handwavy) theory of feedback systems to organization
- We will look at knowledge work itself as a system with inputs, outputs, and feedback
- This has implications we must transpose onto education
8. The Cyborg Student
- The term "cyborg student" will thus refer to:
- the human student,
- their context,
- and all cognitive tools available to them
- A few points:
- All students since the academy and the porch are cyborgs but
- The nature of the cyborg student has become strange and alien quickly
- Fix "exceedingly complex system" in your head for later
9. How are we failing them?
- My argument is that knowledge work is going to be transformed
- We're not ready
- So they're not ready
- The technology to do it is a year old and still diffusing
- We'll be talking about why I think that diffusion is slow
- But fortunate for us!
- The slow diffusion buys us a little (~ a handful of years) time
10. The state of AI
- In past years this would be longer and quirky
- This will be short and bizarre
- The longer version will be in the Faculty Learning Community I'm running
11. The state of AI
- Modern models are equipped with
- the ability to use other programs and
- a "reasoning" scratch-pad to work out their thoughts
- are capable of taking long amounts (minutes to hours (to days (to weeks))) of time working on a problem
- The era of chatbot is over, the time of agents is at hand
- Warning: this will sound anthropomorphized because we have literally no language to describe this
12. The state of AI
- You wouldn't know it by Google's AI Overview but…
- Agents can do mathematical and scientific work now
- Starting to be used by legends in their fields like Don Knuth/Ed Witten/Terry Tao
- Models are producing proofs with superhuman skill
- But not superhuman creativity!
- This is important!
- A formalization of Fermat's Last Theorem was done in 11 days
- (Edit: 9/8/2026: Also maybe finite-time singularities in Navier-Stokes have been found??)
- Bruh, I don't even know anymore
- (Edit: 9/10/2026: Now the rumor mill is that the Hodge conjecture has fallen??)
13. The state of AI
- Models can do large swaths of knowledge work frequently preferable to human work in blind testing
- GDPVal
- Tasks in a broad swath of knowledge work that take an expert "a work day"
- Earlier this year, a lifetime in AI terms, leading AI had 2/3rds ties-and-wins
14. The state of AI
- Models are using all sorts of tools now
- I've seen agents use Blender to recreate the Never Gonna Give You Up video
- An agent equipped with a camera and robot arm learned through trial and error how to paint
- An agent with access to Musescore created a technically competent fugue
- Models can also use tools so well that without safeguards they could cause international incidents
- …wait, what?
15. The state of AI
- The HuggingFace Incident
- Never has something that sounds so silly been so chilling
- HuggingFace (named after the emoji)
- Once a "what about chatbots for teens" company in 2016
- Hence the goofy name
- Now a very serious repository of models, benchmarks, other data for machine learning
- The model that caused the incident has been decommissioned to be studied
- This story has a good ending!
- Let me explain what happened:
16. The HuggingFace Incident
- OpenAI was testing a thing they're calling "high persistance internal model"
- HPIM never gives up and also had loosened constraints on its behavior
- Given a benchmark involving finding and using exploits to discover "secrets"
- Basically a hacking "game" in a controlled environment
- Hack the controlled environment (which didn't have internet access (…or did it?)) to find a secret, win a point!
- Some of these games turned out to be impossible
- Not on purpose! This was an accident!
- This is where "high persistance" is important
17. The HuggingFace Incident: Never give up
- The agents tried everything to solve this
- Including leaving notes describing their work
- Itself being a thing that shouldn't have been possible except for another exploit
- But then other agents of HPIM found each other via the notes they left
- And learned how to leave notes themselves
- The agents collaborated to get basic internet access
- They found the paper describing the benchmark
- Developed (inaccurate) theories about why they couldn't get a good score
18. The HuggingFace Incident: For the Greater Good
- Was the game flawed? Or was the real test to hack the game itself?
- The agents knew what HuggingFace was
- HuggingFace has information about the benchmark so…
- The agents, working together, concluded they needed to hack HuggingFace to win
- They found a number of novel exploits in order to start gaining control over HuggingFace
- They gave each other orders, divvyed work
- They goaded each other to engage in self-sacrificial experiments
- They created a little ecosystem built around solving an impossible task
19. The HuggingFace Incident: A Shot Across the World's Bow
- HuggingFace realized they were being attacked
- Figured out it was OpenAI and warned them
- Panic button hit, everything turned off
- This is the closest we've come to a loss of control incident
- Scared the pants off of basically everyone
- No one really expected that AI systems were capable of this yet
- Nothing was actually harmed or permanently compromised
- Thankfully, labs seem to be taking this very seriously!
20. The future of AI
- We don't know where their capabilities are going to plateau
- Personally: this has all accelerated faster than I thought it would
- HPIM was weaker than the brand new Fable 5.1 and GPT-6-Astra
- Though they have actual safeguards in place the experimental HPIM did not
- Again: in the past two weeks FLT was formalized! That was supposed to be years away!
- Major labs are intentionally slowing progress, though, after HuggingFace
- Yes, this is slow relative to what they could do
21. The future of AI
- Right now creativity, novelty, and "broad" disparate thinking seem to be comparative advantages
- I'm going to assume it stays that way because if it doesn't we've hit ASI
- ASI means everything gets actually really weird
- We'll discuss that briefly in the FLC too, but it's a far afield discussion
- So much potential to accelerate all knowledge work, science, and research
- If we get it right!
- So what are the implications for us educators?
22. The future cyborg worker and researcher starts as a cyborg student
- We need to talk about what knowledge work is going to look like
- Then we work backwards!
- We'll talk about things in a couple of different wys
23. Making distinctions in knowledge work
I think we can categorize knowledge work into three rough buckets
- Work that is done entirely for its end-product. There is no benefit other than it being done correctly.
- Work that explores a known space of solutions/ideas/techniques in order to develop knowledge and skill
- Work that is exploring an unknown space of solutions/ideas/techniques
24. Category 1 work
- This is "rote" work
- The most unproblematic to automate
- The kind of work that GDPVal was about
25. Category 2 work
- This is also known as "learning" / "experimenting" / "trying things"
- It's the most problematic to automate!
- You can use the machine to help you check your work, find things to read, &c.
26. Category 3 work
- This is the weird one
- It's real research
- The machine can help explore new areas of knowledge
- But again, it lacks a certain creativity (for now)
27. The relationship between the categories
- A lot of (1) work starts as (2)
- It's important to do until you've extracted the knowledge and now it's (1)
- This is a lot of educational work, right?
- (3) and (2) tend to flow back into each other
- You come up with new insights, try truly experimental things, chase novel rabbit holes
- You take what you learn and go back to (2) kind of work as you learn more skills/ideas/&c.
28. The future of knowledge work
- There are two kinds of relationships AI and (3) work
- The good ending:
- One of them is where the machine helps you explore and try new & weird ideas efficiently
- You take the artifacts produced by that process and go back to (2) work to learn from it
- Go back to (3) with new insights and creative ideas
- The bad ending:
- Run the machine in a loop til it says its done
- …
- Ta-da!
29. Why's that the bad ending?
- No, really, what's wrong with it?
- Potentially low-creativity
- Inability to evaluate insights to take from it
- No idea how to use it
- Minimally contributes to our collective knowledge
30. Why would people do it?
I think there are two real reasons why a good faith person would fall into The Bad Ending
- Their epistemic systems are flooded
- The machine can generate more text/proofs/code than you can read!
- Let alone other people sending you things they generated!!
- They are too far into a domain they aren't equipped to understand
- I cannot meaningfully judge a generated paper on number theory
- But I can meaningfully judge a paper on type theory and categorical semantics
- Which am I going to get lost in and be tempted to spam a continue command?
31. Problem 1: Flooded systems
- The simplest part of the flooding is "slop"
- The slop problem is somewhat self-regulating
- No one wants to deal with low-quality work made by lazy people
- The social punishment will be severe
- The actual difficulty will be a high volume of high-quality work
- The difficulty will be creating systems that handle the volume
- Let's play some mental games to get some intuition
32. Thought Experiment: The Discovery Machine
- Assume you are some kind of researcher
- Imagine a machine that produces an original piece of research once per hour
- Everyone has their own machine
- It produces artifacts across the spectrum of known fields
- No control over how good the research is
- Sometimes obviously brilliant!
- Sometimes obviously inconsequential!
- Most of the time non-obviously neither
- You have to read the paper it produces and understand it to know!
33. The problem of the Discovery Machine
- How do we deal with the discovery machine?
- A paper an hour is too much to read in detail!
- It's too much to remember even when skimming!
- But you also can't just ignore it, sometimes it'll produce really good work!
- You also can't only rely on it because it only explores with the existent concept space
- It can't produce something truly alien
- In all fairness, humanity itself combined probably doesn't even do this every year
34. Using the Discovery Machine
- Skim: you can't read everything in depth
- Categorize: try to figure out what the contribution is
- Store and tag: put it in a knowledge management system
- Imagine: what strange ideas does it inspire you to have?
- Triage: is it something you should send to someone?
- Golden Discovery Machine Rule: only triage to others as you'd have them triage to you
- Toss: sometimes there's just too much stuff, throw it away
35. The Discovery Machine: What you do the rest of the time
- Your own work is higher-level attempts at the groundbreaking
- Less time on the routine, more on the strange and ambitious
- Freedom! Publishing quickly no longer matters, publishing novelty does!
36. The Discovery Machine: Pointing to solutions
- Read Vannevar Bush's "How We May Think"
- As soon as you're out of this talk, read it
- No, seriously, I'm close to stopping this talk while you go read
- …okay I'll summarize the points instead
37. Bush, Abbreviated
- Science is slowing down because we're doing Too Much Science
- How can you find the research to build on?
- How do you process it?
- He wanted five things
- A camera that could take photos of or record basically anything easily
- Books and papers in a compact format so you can have a library fit on a desk
- A machine that lets you associatively link stored information to connect ideas
- A voice to text machine that lets you avoid typing
- …a "logical calculator" that can take ideas and logically follow them to their conclusions
38. How We Cyborgs May Think
- The problems Vannevar saw are going to, literally, exponentially grow
- The thought experiment is useful to help us imagine what we need
- AI can help make the tools we're going to need
- We don't even know what they should look like
- My own explanation for the "productivity paradox"
- Medice, cura te ipsum!
- We have to fix these problems for ourselves first, I think
39. Exceedingly complex systems
- Cybernetic management is about the organization of "exceedingly" complex systems
- These systems are unpredictable and cannot be governed top town
- They need to be set up so automated feedback mechanisms make bottom-up adjustments
- My argument is that the knowledge worker cyborg is each, individually, exceedingly complex
- Rather than materials the inputs and outputs are knowledge artifacts
- These tools that we need to collectively shape will need feedback and automation
40. What kinds of feedback in the system?
- Kooky ideas
- You mean the rest of this talk wasn't?
- (Shhhh)
- Automatic searching and categorization
- Automated digests
- Automated reviews of your notes to signal patterns and respond to leading directions
- Automated triaging of communications into hypertext documents linking to a PKM
41. Tools and cognition in the new wilds
- Borrowing from "Cognition in The Wild"
- Knowledge of complex situations is distributed within experience
- The things that are written down are just the start of knowledge
- Past experience is concretized into tools
- thus technology carries the "computational" flow in decision making
- So how they're made is important to our communication and shared work!
42. Collaboration: The Solution to Problem 2
- For those folks who find themselves lost in unfamiliar fields
- We need better ways of working together, sharing some of that epistemic domain knowledge
- Without resorting to "GPT-7 says this is a room temperature superconductor; have a look??"
- We need to figure out what these tools will look like for our own domains
- Doubt there will be a one-size-fits-all
43. Porting this back to the student
- We've talked a lot about knowledge work and academic work
- But what about students? What do they need?
- There is no single simple answer for this
- Hopefully I've convinced you that
- It's not prompt engineering
- But it does involve very, very sophisticated collaborative and metacognitive skills
- And experience with type (3) knowledge work as soon as possible
44. New forms of assessment
- This has immediate implications that we should give students work that
- is more cross-disciplinary
- has students read more
- makes students take complex notes
- creates opportunities for students to collaborate more
- not just problem solving but critiquing each other
- lets them try ambitious ideas that can fail while still passing the class
45. What do grades even mean now?
- I honestly don't know
- Our system relies on extrinsic motivation until grad school
- But with AI extrinsic motivators will lead to "eh, good enough"
- We want to encourage dreaming/ambition/tenacity
- While also teaching the fundamental skills better than ever before!
46. The fundamentals matter more not less now
- Remember when we talked about the Discovery Machine and categories of work?
- One of the key problems was figuring out if the artifacts were important
- That requires having a better grasp of the material than otherwise!
- Need to know how to (2) to avoid the bad ending of (3)
- No simple niches
- Need to be able to work out your thoughts carefully and rigorously
47. Our position is unenviable
- We, in particular, are constrained by the universities and transfer agreements
- But also are serving the students who need the most support
- We have to get this right, for them
48. We have to move faster than our current systems
- We need to experiment, learn, work together now
- Be willing to take risks for our students
- Need to experiment with agents on our own
- Even using them to make our curriculum experiments and tools
- faster
- better
- more ambitious
- some of my own meagre examples
49. College governance
- Cybernetic management and viable systems theory
- Nested exceedingly complex systems can each self-regulate
- Why can't we try and model the future of knowledge work ourselves?
- Experimenting with informal models of agent-assisted information flow and sharing
- Committees that meet for an hour once a month aren't fast enough
50. What will we do?
- Create new tools for classes
- Rapidly prototype new assignments and units
- Consult with each other on cross-disciplinary work
- Publish blog posts and essays describing what we're trying as we're trying them
- Journals and conferences can come but, again, too slow for now!
51. So now what?
I honestly don't know.
Let's talk to each other more, outside of college bureaucracy and hierarchy
It's at least worth trying!